Sunday 13 December 2009


This was my original drawing. I thought that if I'm having a shadow of someone in mid jump there needs to be somewhere for them to jump from, it needs to be logical. So I drew this layout to show that they can jump off the banister.
These are just some thumbnails of the same scene but from different angles and also trying to make the scene interesting composition wise while also placing the shadow within the scene to make it seem real.


In the last photoshop lesson with Phil I started these from the 1st sketch just to add more persception within it.




These are some images of different staircases so I can refference them, I also researched them to see what kind of houses these more grand stair cases would look like seeing as my house must reflect that.

3 comments:

  1. Looks great farideh, the use of perspective really refines the piece. Your drawing is improving wonderfully, it really shows :)

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  2. Online Interim Review 15/12/09

    Hi Farideh,

    I find your commitment to improving your understanding of perspective etc. very satisfying - and I encourage you to keep at it, as it will soon enrich your ability to visualise and assist your mind in 'seeing' spaces.

    Okay - I'm going to say it - I'm really not too convinced by the falling shadow component of your scene. Why? Because I fear it will put an imaginative 'cap' on your environment and prohibit any further 'frisson'. The suicide image I showed you at the beginning of the unit is more appalling because of the character's inside the shop who are unaware of what is happening outside; an awful frozen suspense; it's the 'suspense' factor I'm keen for you to realise.

    Meanwhile, staircases are very primal spaces, so the subject of your environment is good; I'm thinking of the scene from The Haunting, with that great shot of the governess's body, the camera looking past her face and up to the landing in an off-kilter shot; bannisters are excellent for creating voyeuristic effects, as the camera 'peers' between them; in truth, I think your site has the potential to do all of the work for you - it would give a more 'pure' project too, wherein you'd be manipulating your audience with lighting and camera angle alone.

    More generally, you don't appear to be as posting as much research and development stuff as I'd like to see; can you ensure that your blog is as comprehensive as possible; when you come to modeling, texturing and lighting, I want you to post multiple screen-shots detailing the way in which you work up an environment from 2d to 3d; for a great example of a suitably exhaustive blog, please visit

    http://leannemcguire3rdyrminor.blogspot.com/

    Also - if you haven't done so already, can you add the CG Arts central blog to your reading list - if you become an author, you can use it post problems and get answers from your classmates on all three years - just post your email as a comment, and Liam in the third year will set you up so you can post.

    Please see following post for info re. written assignment.

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  3. Sorry - forgot to give you the url

    Please join & follow http://ucarochester-cgartsandanimation.blogspot.com/

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